Client source review · October 18, 2026

Cursor Camp Walkthrough: A Source-based Route

Choose a route for shells, activities or indoor clues using the client map landmarks.

Choose one goal first

This is an editorial route derived from the October 18 client map, not a timed completion run. For collectibles, use the exact shell table and its west-to-east order. For activities, use the nine badge instructions. For story clues, take the treehouse and cave branch. Keeping these goals separate avoids treating every interesting prop as a shell location or badge.

The eastern outdoor activity group

The outdoor map places the marshmallow pickup at (4920,2846), with the campfire at (4546,2790). The tent entrance is nearby at (5270,2860). The waterslide trigger is farther right at (6050,2450), while the soccer center is lower at (5316,1008). Coordinates use X right and Y up. This grouping is a navigation suggestion, not a promise that all actions or rewards finish in one pass.

House, treehouse and garden branch

The house entrance is (2560,2260); its main room contains the cat at (381,339) in that room’s own coordinates. The treehouse entrance is (950,2250); its interior leads to the telescope. The watering can is at (2530,1577), near eight plant entries. Indoor coordinates restart for each room: do not search the outdoor map for the indoor cat position.

Before spending or checking completion

The shop interaction is at (1638,1580). The captured shop has three five-shell items, so compare your available balance with the budget tool before buying. The site checklists are manual notes: check the official game’s own result before marking something done. There is no supported universal 20–40 minute finish estimate, and this route does not guarantee server-side unlocks.